Showing posts with label can. Show all posts
Showing posts with label can. Show all posts

Thursday, November 3, 2016

When can Quantum Annealing win



During the last two years, the Google Quantum AI team has made progress in understanding the physics governing quantum annealers. We recently applied these new insights to construct proof-of-principle optimization problems and programmed these into the D-Wave 2X quantum annealer that Google operates jointly with NASA. The problems were designed to demonstrate that quantum annealing can offer runtime advantages for hard optimization problems characterized by rugged energy landscapes.

We found that for problem instances involving nearly 1000 binary variables, quantum annealing significantly outperforms its classical counterpart, simulated annealing. It is more than 108 times faster than simulated annealing running on a single core. We also compared the quantum hardware to another algorithm called Quantum Monte Carlo. This is a method designed to emulate the behavior of quantum systems, but it runs on conventional processors. While the scaling with size between these two methods is comparable, they are again separated by a large factor sometimes as high as 108.
Time to find the optimal solution with 99% probability for different problem sizes. We compare Simulated Annealing (SA), Quantum Monte Carlo (QMC) and D-Wave 2X. Shown are the 50, 75 and 85 percentiles over a set of 100 instances. We observed a speedup of many orders of magnitude for the D-Wave 2X quantum annealer for this optimization problem characterized by rugged energy landscapes. For such problems quantum tunneling is a useful computational resource to traverse tall and narrow energy barriers.
While these results are intriguing and very encouraging, there is more work ahead to turn quantum enhanced optimization into a practical technology. The design of next generation annealers must facilitate the embedding of problems of practical relevance. For instance, we would like to increase the density and control precision of the connections between the qubits as well as their coherence. Another enhancement we wish to engineer is to support the representation not only of quadratic optimization, but of higher order optimization as well. This necessitates that not only pairs of qubits can interact directly but also larger sets of qubits. Our quantum hardware group is working on these improvements which will make it easier for users to input hard optimization problems. For higher-order optimization problems, rugged energy landscapes will become typical. Problems with such landscapes stand to benefit from quantum optimization because quantum tunneling makes it easier to traverse tall and narrow energy barriers.

We should note that there are algorithms, such as techniques based on cluster finding, that can exploit the sparse qubit connectivity in the current generation of D-Wave processors and still solve our proof-of-principle problems faster than the current quantum hardware. But due to the denser connectivity of next generation annealers, we expect those methods will become ineffective. Also, in our experience we find that lean stochastic local search techniques such as simulated annealing are often the most competitive for hard problems with little structure to exploit. Therefore, we regard simulated annealing as a generic classical competition that quantum annealing needs to beat. We are optimistic that the significant runtime gains we have found will carry over to commercially relevant problems as they occur in tasks relevant to machine intelligence.

For details please refer to http://arxiv.org/abs/1512.02206.
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Wednesday, July 9, 2014

Where can I find websites that offer tutorials for teaching basic computer skills

I am volunteering for a non profit domestic violence shelter and many of the women who go through the shelter have no computer skills. Id like to put together a Intro to Basic computers one on one training sessions. I dont want reinvent the wheel by creating my own tutorial. Where can I find one already done that I can download and print for free?Where can I find websites that offer tutorials for teaching basic computer skills?
hp.com offer a lot of free training, (go to the Home and Office link and then click on free training) also in most of the courses you can download a pdf file for the course. Maybe you can contact hp and they will help you out to provide you with these training manuals, and maybe, maybe... they can give you some equipment to help the shelter. You never know. Good luck!Where can I find websites that offer tutorials for teaching basic computer skills?
This site has a list to some eBooks that cover basic computing topics:





http://manybooks.net/categories/COM





Just choose an eBook format, download and print it.
well if you have a dell than somewhere on it there is an application that you can watch or read that tells you alot about computers. then you can sift throught it and make a powerpiont presentation. that would be the easiest way to present it!
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Monday, April 14, 2014

Mobile App Developers NYC Can Earn A Good Income

By Harriett Crosby


The iPhone has become one of the items of modern technology that everyone seems to want to own, and is useful for a large number of things, from communication to games. From the time Apple enabled others to create and sell their own applications, some entrepreneurs have created successful businesses. Mobile app developers NYC who have the relevant skills and some imagination can make some excellent money.

Two entrepreneurs who have already seen much success with their iPhone applications are Steve Demeter, who developed Trism, and Ethan Nicholas who developed iShoot. You can do the same if you have an imaginative idea for an application, and some skills in the necessary computer programming languages. You will also have to purchase some tools, such as Apple software.

To really make good money you will need to come up with an original idea. There are already thousands of applications available, and therefore you wont want to create something that is already in use. You can go online and do some research at apple.com to see the type of apps that have been developed, and the type of things that people want. There are also many categories, for example, family, games, education, social networking, sports etc.

It will be no use creating an application that nobody will buy, therefore you will have to do some market research. Talk to everyone you know who owns an iPhone and find out more about the apps they like and what new things they would purchase. Perhaps spend some time at higher education schools and find out what the students would like.

Your starting up costs may need to include a Mac computer. This computer will need to be able to handle the Leopard version of MacOS X, so that you can run the programs on it. The Apple software developer kit, or the SDK, will be another very worthy investment. The programming languages that you will need to know include Cocoa and Objective-C.

On the Apple developer website there is a lot of information that you will find useful. To have full access, you should sign up for an account with them. The iOS Reference Library is one of the resources that is available, and it has codes that can be copied or modified to suit various purposes. Guide books also contain details regarding many aspects of coding.

To make a successful iPhone application, you will need to be able to program in the various languages. These languages are taught at various colleges, but it is best if you have experience with programming in general before you start them. The courses offer different types of training, and last for a few weeks to a few months. Paying another developer to do the work is something else to consider.

Mobile app developers NYC should be carefully considered before hired. Find out if they can do the work efficiently, and how much they will charge. If a team of programmers is too expensive, then work with one or two people who have a good all-round knowledge. To launch your program, you will need a distribution certificate, and acceptance from the App Store.




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