Showing posts with label time. Show all posts
Showing posts with label time. Show all posts

Monday, September 12, 2016

How To Bypass Megaupload Wait Time And Download At Maximum Speed !!!



Megaupload is one of the leading file sharing network ranking next to Rapidshare File hosting. Megaupload offers a better set of features for downloading for free users which inclues resume support. Recently,i came across a trick in one of orkut communities to skip the wait time in Megaupload. I exptected the bug would be fixed soon enough although it hasn’t been till date.So i just thought of sharing it here now. By the way, it needn’t always work and usually gets redirected to regular download page after 2-3 downloads. So if you’re lucky enough,it will work out for you.

This is a simple trick.

The megaupload download link usually looks like this:

http://www.megaupload.com/?d=abc123

All you need to do is insert mgr_dl.php before the “?’” mark.So the link will now look like this.

http://www.megaupload.com/mgr_dl.php?d=abc123

Just apply this to trick on your download links and you will be able to download at maximum speed and also eliminate the wait time :) :D
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Wednesday, August 10, 2016

Building A Visual Planetary Time Machine



When a societal or scientific issue is highly contested, visual evidence can cut to the core of the debate in a way that words alone cannot — communicating complicated ideas that can be understood by experts and non-experts alike. After all, it took the invention of the optical telescope to overturn the idea that the heavens revolved around the earth.

Last month, Google announced a zoomable and explorable time-lapse view of our planet. This time-lapse Earth enables you explore the last 29 years of our planet’s history — from the global scale to the local scale, all across the planet. We hope this new visual dataset will ground debates, encourage discovery, and shift perspectives about some of today’s pressing global issues.

This project is a collaboration between Google’s Earth Engine team, Carnegie Mellon University’s CREATE Lab, and TIME Magazine — using nearly a petabyte of historical record from USGS’s and NASA’s Landsat satellites. And in this post, we’d like to give a little insight into the process required to build this time-lapse view of our planet.

Previews of the phenomena visible in these time-lapses.

First well describe Google’s Earth Engine system for deriving the time-series imagery. Second, well tell you more about CMU’s open-source “Time Machine” software for creating and streaming large, explorable time-series imagery.

Annual Composites: Distilling a Massive Dataset

Google Earth Engine brings together the worlds scientific satellite imagery — over a petabyte of multispectral imagery recording over 40 years of history — and makes it available online with tools that scientists, independent researchers, and nations can use to mine this massive warehouse of data to detect changes, map trends and quantify differences on the Earths surface using Google’s computational infrastructure. Today, the platform is used to monitor the Amazon and estimate forest carbon in Tanzania, among hundreds of other partners developing new uses for the technology.

Using Earth Engine, we first built annual global mosaics at a resolution of 30 meters per pixel for each year from 1984 through 2012. We started with a total of 2,068,467 scenes from the Landsat 4, 5, and 7 satellites, comprising 909 terabytes of data. The Earth’s atmosphere is a constantly-shifting sea of clouds, so in order to assemble a seamless cloud-free view of each year we analyzed all the images available at each location and used a simple cloud model to separate out the clouds from the ground. To help correct for atmospheric and seasonal effects, we used an additional 20TB of data from the MODIS MCD43A4 product to build a cloud-free low-resolution model of the Earth over time. We combined all this to produce a statistical estimate of the color of each pixel for every year for which data was available. Producing the final 29 global mosaics took a bit less than a day and consumed approximately 260,000 core-hours of CPU.

Some areas of the planet are almost perpetually cloudy, obscuring satellite views. In addition, before the more capable Landsat 7 began operating in 1999, coverage in some areas of the world was sparse, particularly in Asia, for various operational and technological reasons. We wrestled with how best to visualize areas with missing or cloud-obscured images from each year. In the end, after much experimentation, we chose to simply interpolate between valid image years. Other techniques, such as greying out invalid data, created distractingly large artifacts, visually drowning out the valid information. However, the downside with the approach we have taken is that it can be difficult to tell which data is original and which is interpolated. We are exploring the possibility of including a view that allows drilling down into the non-interpolated, original mosaics.

"Time Machine": An HTML5 Time-Series Exploration Tool

Once we had produced the final global images, we adapted the Carnegie Mellon CREATE Lab’s open-source “Time Machine” software, which enables authoring, streaming, and exploring very-high-resolution videos. Time Machine videos take advantage of the power of HTML5 and modern web browsers: they are streamed as multiresolution, overlapping video tiles and displayed in a web page by manipulating the HTML5 <video> tag, in much the same way that Google Maps first demonstrated using the HTML <img> tag.

Examples of zoomable timelapses with hundreds of millions or billions of pixels per frame include documenting plant growth, bee colony collapse, and very-large-scale simulations of the universe. Time-lapse Earth, however, sets a new record for giant videos: each frame of the video is a global Mercator-projected map with a resolution of 30 meters per pixel at the equator, for a total of 1.78 trillion pixels per frame. That’s about a million times larger than a standard HD video stream. In order to scale to such large videos, we needed to integrate Time Machine’s data production pipeline into Earth Engine and the rest of Google’s infrastructure. Encoding the final video tiles consumed approximately 1.4 million core-hours of CPU in Google’s data centers over the course of about a day. For CMUs researchers, this would have been impossible without Googles resources.

Combining all three phases of product generation:
  • Total processing time: 3 days
  • Total CPU usage: 1.8 million core-hours
  • Peak CPU usage: 66,000 simultaneous cores
Destination locations of top 1500 share links, weighted by number of visits.

Time-lapse Earth is powerful because it helps us to access and construct the story of our planet. That story will become richer with each release, as we continue to improve fidelity and add data. The story-teller is everyone — scientists and citizens alike provide the real value by interacting, exploring, layering their knowledge upon the globe, and sharing their insights so that we can all better understand our world.

We are especially proud of the collaboration that made time-lapse Earth possible, and believe it to be an exemplar of how industry, academia, government, and the press can benefit from working together deeply over a period of years. By drawing on the strengths of each member of the collaborative community, Google strives to integrate the worlds technical expertise and knowledge in order to tackle innovative and groundbreaking projects. In doing so, it is our goal to deliver an impactful service, one that can put a focus on the dramatic effect we are having on our planet.

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Saturday, July 2, 2016

TYBSc IT Sem 5 Exam Time Table 2010 Regular

TYBSc IT Sem 5 Exam Time Table 2010 ( Regular )

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Sunday, February 14, 2016

Syntactic Ngrams over Time



We are proud to announce the release of a very large dataset of counted dependency tree fragments from the English Books Corpus. This resource will help researchers, among other things, to model the meaning of English words over time and create better natural-language analysis tools. The resource is based on information derived from a syntactic analysis of the text of millions of English books.

Sentences in languages such as English have structure. This structure is called syntax, and knowing the syntax of a sentence is a step towards understanding its meaning. The process of taking a sentence and transforming it into a syntactic structure is called parsing. At Google, we parse a lot of text every day, in order to better understand it and be able to provide better results and services in many of our products.

There are many kinds of syntactic representations (you may be familiar with sentence diagramming), and at Google weve been focused on a certain type of syntactic representation called "dependency trees". Dependency-trees representation is centered around words and the relations between them. Each word in a sentence can either modify or be modified by other words. The various modifications can be represented as a tree, in which each node is a word.

For example, the sentence "we really like syntax" is analyzed as:



The verb "like" is the main word of the sentence. It is modified by a subject (denoted nsubj) "we", a direct object (denoted dobj) "syntax", and an adverbial modifier "really".

An interesting property of syntax is that, in many cases, one could recover the structure of a sentence without knowing the meaning of most of the words. For example, consider the sentence "the krumpets gnorked the koof with a shlap". We bet you could infer its structure, and tell that group of something which is called a krumpet did something called "gnorking" to something called a "koof", and that they did so with a "shlap".

This property by which you could infer the structure of the sentence based on various hints, without knowing the actual meaning of the words, is very useful. For one, it suggests that a even computer could do a reasonable job at such an analysis, and indeed it can! While still not perfect, parsing algorithms these days can analyze sentences with impressive speed and accuracy. For instance, our parser correctly analyzes the made-up sentence above.



Lets try a more difficult example. Something rather long and literary, like the opening sentence of One hundred years of solitude by Gabriel García Márquez, as translated by Gregory Rabassa:

Many years later, as he faced the firing squad, Colonel Aureliano Buendía was to remember that distant afternoon when his father took him to discover ice.



Pretty good for an automatic process, eh?

And it doesn’t end here. Once we know the structure of many sentences, we can use these structures to infer the meaning of words, or at least find words which have a similar meaning to each other.

For example, consider the fragments:
"order a XYZ"
"XYZ is tasty"
"XYZ with ketchup"
"juicy XYZ"

By looking at the words modifying XYZ and their relations to it, you could probably infer that XYZ is a kind of food. And even if you are a robot and dont really know what a "food" is, you could probably tell that the XYZ must be similar to other unknown concepts such as "steak" or "tofu".

But maybe you dont want to infer anything. Maybe you already know what you are looking for, say "tasty food". In order to find such tasty food, one could collect the list of words which are objects of the verb "ate", and are commonly modified by the adjective "tasty" and "juicy". This should provide you a large list of yummy foods.

Imagine what you could achieve if you had hundreds of millions of such fragments. The possibilities are endless, and we are curious to know what the research community may come up with. So we parsed a lot of text (over 3.5 million English books, or roughly 350 billion words), extracted such tree fragments, counted how many times each fragment appeared, and put the counts online for everyone to download and play with.

350 billion words is a lot of text, and the resulting dataset of fragments is very, very large. The resulting datasets, each representing a particular type of tree fragments, contain billions of unique items, and each dataset’s compressed files takes tens of gigabytes. Some coding and data analysis skills will be required to process it, but we hope that with this data amazing research will be possible, by experts and non-experts alike.

The dataset is based on the English Books corpus, the same dataset behind the ngram-viewer. This time there is no easy-to-use GUI, but we still retain the time information, so for each syntactic fragment, you know not only how many times it appeared overall, but also how many times it appeared in each year -- so you could, for example, look at the subjects of the word “drank” at each decade from 1900 to 2000 and learn how drinking habits changed over time (much more ‘beer’ and ‘coffee’, somewhat less ‘wine’ and ‘glass’ (probably ‘of wine’). There’s also a drop in ‘whisky’, and an increase in ‘alcohol’. Brandy catches on around 1930s, and start dropping around 1980s. There is an increase in ‘juice’, and, thankfully, some decrease in ‘poison’).

The dataset is described in details in this scientific paper, and is available for download here.
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